MATTHEW LAMBURN - GAME DESIGNER
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Yggdrasil

About

Loki has stolen a magical stone which is draining the life of the Yggdrasil. Raid the enemy settlement and get the stone back to the Seer and restore the life and power back to the Yggdrasil. Hold back the advancement of the evil forces that want the tree to wilt and bring chaos across the world.

The core game play for Yggdrasil is travelling to the rival settlement and raiding it trying to find the magical stone Loki stole to restart the spring that can keep the Yggdrasil alive and stop destruction of the Viking world.


Key Work

  1. Researching into RPG and Hack and Slash game genre, understanding the design process and using this to influence features within my own project
  2. Design and script everything within the game. for example the A.I, Movement, interaction, Quest system, experience system and objectives.
  3. Designing a level to demonstrate all of the game features designed during the projects development. 

Download Link

Download!!
Available from 12th April 2019.

Design Document

Role: Game and Level Designer, Gameplay Scripter
For: Staffordshire University
Date: September 2018 - April 2019
Type: Student Project (Solo)
Developed In: Unreal Engine 4 (4.19.2)
Design Document: http://tiny.cc/0b087y​
Download Link: http://tiny.cc/ma087y​
Development State: 0.0.1

Images

Gameplay Video

PROGRESSION vIDEOS

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  • Portfolio
    • Marauders
    • F1 22
    • Grid Legends
    • DiRT5
    • F1 2020
  • Older Projects
  • Achievements
  • CV, Bio, & Contact