MATTHEW LAMBURN - PORTFOLIO
  • Portfolio
    • Headbangers: Rhythm Royale
    • Ship of Fools
    • Blasphemous 2
    • Gord
    • Moving Out 2
    • Marauders
    • F1 22
    • Grid Legends
    • DiRT 5
    • F1 2020
    • Yggdrasil
    • Masquerade
    • Spoils of the Sea
  • About
  • Achievements
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F1 22

F1 22 was the final title I worked on during my time at Codemasters/EA below breaks down the tasks assigned during development.

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Xbox Series X/S

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January 2022 -  April 2022

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Role - QA Technician

Project Responsibilities 

As a QA Technician on F1 22, I built upon my previous experience to efficiently test and ensure the stability and quality of the game’s Career Mode. Leveraging my expertise from previous titles, I was able to complete tasks more effectively while maintaining a high standard of bug reporting and issue tracking. My role involved extensive playtesting, identifying issues, and reporting them through JIRA to advance efficient resolution by the development team.
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Key Responsibilities:
  • Conducted rigorous testing of Career Mode, identifying gameplay, UI, and progression-related issues.
  • Performed localisation testing, ensuring accurate translations and proper functionality across multiple languages.
  • Logged, tracked, and verified bugs using JIRA, ensuring detailed and clear reports for developers.
  • Collaborated with designers and programmers to reproduce issues and provide additional context for fixes.
  • Performed regression testing to confirm that previous bug fixes did not introduce new issues.
  • Provided structured feedback on game balance, AI behaviour, and user experience.


Testing Strategies:
To ensure thorough testing of different game elements, I implemented various testing methodologies, including:
  • Exploratory Testing – Played through different Career Mode scenarios to identify unexpected bugs and edge cases.
  • Test Case Execution – Followed structured test plans to validate core gameplay mechanics, UI functionality, and system performance.
  • Regression Testing – Re-tested resolved issues to verify fixes and confirm no new bugs were introduced.
  • Boundary Testing – Pushed the game’s mechanics to their limits (e.g., extreme AI difficulty settings, resource management within the mode) to uncover hidden defects.
  • Audio & Visual Validation – Ensured in-game sound effects, commentary, and animations functioned correctly within different race scenarios.
  • Compatibility Testing – Checked game stability across different hardware setups and configurations to ensure consistent performance.
  • Localisation Testing – Verified text accuracy, UI layout, and voice-over integration across multiple languages.


Through these strategies, I utilized my experience to streamline QA processes while contributing to the refinement of F1 22, helping deliver a polished and immersive Formula 1 experience for players worldwide.

Game Trailer


F1 22 Gameplay video


Game Credits

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  • Portfolio
    • Headbangers: Rhythm Royale
    • Ship of Fools
    • Blasphemous 2
    • Gord
    • Moving Out 2
    • Marauders
    • F1 22
    • Grid Legends
    • DiRT 5
    • F1 2020
    • Yggdrasil
    • Masquerade
    • Spoils of the Sea
  • About
  • Achievements