MATTHEW LAMBURN - GAME DESIGNER
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    • Marauders
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F1 2022 - Codemasters/EA

F1 22 was the final Codemasters / EA project I worked on before starting my new role at Team17.

My Role

Worked with the Play-through team​ and worked on the Driver Career mode testing all the features within this game mode from previous features and new features added to this years game. 

Followed test plans created for the Driver Career and making sure everything worked as it should do. Anything that was wrong or didn't work as intended would then be written into a bug report and then posted onto JIRA to be fixed once it was claimed fix I would than re-test the feature and make sure it was working or not adding any additional information if needed.

Role: QA Technician
For: Codemasters/EA
Date worked on project: 13th January 2022 - 27th April 2022
Type: Industry Project

Skills Used/Learnt

  • Worked Collaboratively with others in the team to test faults on multiple platforms
  • Learnt XDK (Xbox Development Kit) 
  • Advanced my knowledge to write detailed bug reports.
  • Used my Problem solving skills to add more detail into certain bugs.

Launch Trailer

Gameplay

Credits

Picture
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  • Portfolio
    • Marauders
    • F1 22
    • Grid Legends
    • DiRT5
    • F1 2020
  • Older Projects
  • Achievements
  • CV, Bio, & Contact