My role consisted of testing existing and newly implemented features for any issues, And then reporting them onto a issue tracking software Redmine.
Was moved onto the project to assist with the "Fish and Ship" update. and would be testing on Xbox Series X/S, PS5 consoles and Nintendo Switch. as well as running fresh eyes testing on Steam.
Collaboratively worked with the rest of the team on multiplayer testing and making sure the title was ready to be signed off and sent off for release.