My role consisted of testing existing and newly implemented features for any issues, And then reporting them onto a issue tracking software JIRA.
Working with others as well as working solo, completing test plans and recording any issues found in that area of the game.
Helped with the builds for the GamesCom 2022 making sure the game was playable and no game breaking bugs would hinder the users experience.
Also worked for a stint on a patch so assisted the team during the sign off period. this involved running Sign off test plans as well as destructive testing around the patched features.