MATTHEW LAMBURN - GAME DESIGNER
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Marauders (Early Access) - Team17

Marauders was the first title I worked on at Team17.

A tactical first-person multiplayer looter shooter set in a sci-fi universe. As a space pirate, work solo, or in a squad of up to 3 other players to navigate a hostile battleground. Loot, craft new weapons & gear, and salvage what you’ll need to survive.

My Role

My role consisted of testing existing and newly implemented features for any issues, and then reporting them onto a issue tracking software (Redmine). 

Working with others as well as working solo, completing test plans and recording any issues found in that area of the game. 

Helped with the builds for the Closed Beta, Tech Test, GamesCom 2022 and the TwitchCon 2022 making sure the game was playable and no game breaking bugs would hinder the users experience. 

Learning new software Redmine which has a similar layout to JIRA so it was quite easy to get to grips and hit the ground running to report issues found. 


Role: QA Analyst
For: Team17
Date worked on project: 30th May 2022 - Present
Type: Industry Project
Website - ​https://www.marauders.game
Steam Store - ​https://store.steampowered.com/app/1789480/Marauders/

Skills Used/Learnt

  • Worked Collaboratively with others in the team to test features.
  • Learnt How to test on Steam (PC)
  • Learnt new issue tracking software Redmine.
  • Used my Problem solving skills to add more detail into new and already submitted issues.

Launch Trailer

Gameplay

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  • Portfolio
    • Marauders
    • F1 22
    • Grid Legends
    • DiRT5
    • F1 2020
  • Older Projects
  • Achievements
  • CV, Bio, & Contact